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Skeletal animation (Q1851): Difference between revisions

(‎Created claim: image (P11): Sintel-hand (cropped).png)
(‎Changed label, description and/or aliases in de, and other parts: Added german label and description)
 
label / delabel / de
 
Skelettanimation
description / dedescription / de
 
Ein Charakter hat ein Oberflächen-Mesh und eine Armatur, die zur Animation verwendet wird

Latest revision as of 11:49, 18 June 2026

A character has a surface mesh and an armature that is used to animate
  • Rigging
Language Label Description Also known as
English
Skeletal animation
A character has a surface mesh and an armature that is used to animate
  • Rigging

Statements