3D Gaussian Splatting for Real-Time Radiance Field Rendering (Q1856): Difference between revisions
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3D Gaussian Splatting for Real-Time Radiance Field Rendering | |||
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Ein Paper über Gaussian Splatting inklusive zusätzlicher Ressourcen | |||
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Latest revision as of 11:49, 18 June 2026
A paper about Gaussian Splatting including additional resources
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
A paper about Gaussian Splatting including additional resources |