Signed Distance Functions (Q334): Difference between revisions
(Created claim: depends on (P1): Boolean Operations (Q337)) |
(Created claim: depends on (P1): Trigonometry Basics (Q338)) |
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Revision as of 22:25, 3 July 2023
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Soldi Geometry and Shaders
- SDF
Language | Label | Description | Also known as |
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English | Signed Distance Functions |
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Soldi Geometry and Shaders |
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