Signed Distance Functions (Q334): Difference between revisions
(Created claim: resource (P21): Library: fogleman/sdf (Q336)) |
(Changed [en] description: Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders) |
||
description / en | description / en | ||
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive | Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders |
Revision as of 22:32, 3 July 2023
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders
- SDF
Language | Label | Description | Also known as |
---|---|---|---|
English | Signed Distance Functions |
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders |
|