Computer Graphics Pipeline (Q36): Difference between revisions
(Added [en] description: A framework that outlines the necessary procedures to transform a 3D scene into a 2D representation on a screen) |
(Created claim: resource (P21): Computer Graphics from Scratch (Q163)) |
||
Property / resource | |||
Property / resource: Computer Graphics from Scratch / rank | |||
Normal rank |
Revision as of 13:23, 21 August 2023
A framework that outlines the necessary procedures to transform a 3D scene into a 2D representation on a screen
Language | Label | Description | Also known as |
---|---|---|---|
English | Computer Graphics Pipeline |
A framework that outlines the necessary procedures to transform a 3D scene into a 2D representation on a screen |