Signed Distance Functions (Q334): Difference between revisions
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Latest revision as of 10:26, 4 June 2024
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders
- SDF
Language | Label | Description | Also known as |
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English | Signed Distance Functions |
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders |
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