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Signed Distance Functions (Q334)

Revision as of 22:32, 3 July 2023 by Admin (talk | contribs) (‎Changed [en] description: Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders)
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders
  • SDF
Language Label Description Also known as
English
Signed Distance Functions
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders
  • SDF

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