GLSL Fragment Shaders (Q62): Difference between revisions
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GLSL Fragment-Shader | |||
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Fragment Shaders | |||
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Processes a rasterized fragment into a set of colors | |||
| description / de | description / de | ||
Verarbeitet ein gerastertes Fragment zu einer Reihe von Farben | |||
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| Property / depends on: GLSL / rank | |||
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| Property / depends on: OpenGL Basic Concepts / rank | |||
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| Property / depends on: Shaders in OpenGL / rank | |||
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| Property / subclass of (deprecated) | |||
| Property / subclass of (deprecated): OpenGL / rank | |||
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| Property / resource: Tutorial: OpenGL Fragment Shader / rank | |||
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Latest revision as of 11:44, 18 June 2026
Processes a rasterized fragment into a set of colors
- Fragment Shaders
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | GLSL Fragment Shaders |
Processes a rasterized fragment into a set of colors |
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