Ray Tracing (Q116): Difference between revisions
(Created claim: depends on (P1): Shading Basics (Q128)) |
(Created claim: depends on (P1): Global lighting models (Q1503)) |
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label / de | label / de | ||
Raytracing | |||
description / en | description / en | ||
Renders light by tracing a path from an "eye" and calculating a visible color for an object | |||
Property / resource | |||
Property / resource: Equation of Planes / rank | |||
Normal rank | |||
Property / resource | |||
Property / resource: How to calculate a ray plane intersection / rank | |||
Normal rank | |||
Property / depends on | |||
Property / depends on: Global lighting models / rank | |||
Normal rank |
Latest revision as of 13:33, 6 November 2024
Renders light by tracing a path from an "eye" and calculating a visible color for an object
Language | Label | Description | Also known as |
---|---|---|---|
English | Ray Tracing |
Renders light by tracing a path from an "eye" and calculating a visible color for an object |