Normals (Q96): Difference between revisions
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(Added [en] description: An object that is perpendicular to another. Often a vector to a surface.) |
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An object that is perpendicular to another. Often a vector to a surface. | |||
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Property / depends on: Cross Product / rank | |||
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Property / depends on: Points and Vectors / rank | |||
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Property / subclass of: 3D Graphics / rank | |||
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Property / resource: Wikipedia: Normal / rank | |||
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Property / image: Normal vectors2.svg / rank | |||
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Latest revision as of 15:53, 21 August 2023
An object that is perpendicular to another. Often a vector to a surface.
Language | Label | Description | Also known as |
---|---|---|---|
English | Normals |
An object that is perpendicular to another. Often a vector to a surface. |
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