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Gouraud Shading (Q64)

Revision as of 15:20, 21 August 2023 by Leonie (talk | contribs) (‎Added [en] description: Uses normals to calculate the light intensity for each vertex and interpolates their intensities)
Uses normals to calculate the light intensity for each vertex and interpolates their intensities
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Gouraud Shading
Uses normals to calculate the light intensity for each vertex and interpolates their intensities

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