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Gouraud Shading (Q64)

Revision as of 15:47, 21 August 2023 by Leonie (talk | contribs) (‎Changed [en] description: Uses normals to calculate the light intensity for each vertex and interpolates the vertex intensities)
Uses normals to calculate the light intensity for each vertex and interpolates the vertex intensities
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English
Gouraud Shading
Uses normals to calculate the light intensity for each vertex and interpolates the vertex intensities

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