Signed Distance Functions (Q334)
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders
- SDF
Language | Label | Description | Also known as |
---|---|---|---|
English | Signed Distance Functions |
Functions that return 0 if a pixel is part of a shape, <0 if it is inside the shape, and >0 if it is outside. Used for Constructive Solid Geometry and Shaders |
|