GLSL Fragment Shaders (Q62): Difference between revisions
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Processes a rasterized fragment into a set of colors | |||
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Property / depends on: OpenGL Basic Concepts / rank | |||
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Property / depends on: Shaders in OpenGL / rank | |||
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Property / resource: Tutorial: OpenGL Fragment Shader / rank | |||
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Latest revision as of 08:11, 9 October 2023
Processes a rasterized fragment into a set of colors
Language | Label | Description | Also known as |
---|---|---|---|
English | GLSL Fragment Shaders |
Processes a rasterized fragment into a set of colors |