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Item
3D Graphics
(Q8)
Revision as of 08:58, 24 October 2024 by
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Category 3D Graphics
Language
Label
Description
Also known as
English
3D Graphics
Category 3D Graphics
Statements
instance of
Category
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includes
Backface Culling
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Clipping
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Computer Graphics Pipeline
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Lighting Models
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Marching Cubes Algorithm
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Normals
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NURBS
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Perlin Noise
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Procedural Textures
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Projection (3D)
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Radiosity
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Rasterization (3D)
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Ray Tracing
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Rendering a Complex 3D Scene
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Rotation Matrix (3D)
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Scenegraphs
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Simplifying Meshes
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Stencil Buffer
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Subdivision Modeling
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Tessellation
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Textures
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Transforming between 3D Coordinate Systems
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Translation Matrix (3D)
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Transparency (3D)
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Triangle Meshes
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Triangle Strips and Fans
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Virtual Cameras
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Voxels
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Window-Viewport Transformation
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z Buffer
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Areas of application for 3D Graphics
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Real Time Rendering
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Overview 3D application software
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Blender
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3D-CAD Software
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Drawing/Texturing
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3D Renderer
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3D Engines
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Real Time Rendering Pipeline
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Mesh
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Volumetric Modeling
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Geometric Modeling
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Vertex
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Subdivision Surfaces
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Triangulation
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Utah Teapot
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Constructive Solid Geometry
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Transformations (3D)
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Perspective Projection
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Parallel Projection
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Projection Matrices
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Hidden Surface Elimination
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Frustum Culling
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Painter's Algorithm
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Global lighting models
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Local ligthing models
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Overview local lighting models
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Overview global lighting models
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Path Tracing
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Image Textures
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UV Coordinates
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